can_wizard/components/C-Linked-List/list.c

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C
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#include "list.h"
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#include <stdlib.h>
void list_push(List** head, void* data) {
List* node = malloc(sizeof(List));
if (node == NULL) {
return;
}
node->data = data;
node->next = NULL;
if (*head == NULL) {
*head = node;
return;
}
while ((*head)->next != NULL) {
head = &(*head)->next;
}
(*head)->next = node;
}
void* list_pop(List** head) {
void* data = NULL;
if (*head == NULL) {
return data;
}
List** last = head;
while ((*head)->next != NULL) {
last = head;
head = &(*head)->next;
}
data = (void*) (*head)->data;
(*last)->next = NULL;
free(*head);
*head = NULL;
return data;
}
void list_insert(List** head, void* data) {
List* node = malloc(sizeof(List));
node->data = data;
node->next = *head;
*head = node;
}
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unsigned int list_sizeof(const List* head) {
if (head == NULL) {
return 0;
}
unsigned int size = 1;
while (head->next != NULL) {
size++;
head = head->next;
}
return size;
}
List* list_get(List* head, unsigned int index) {
for (unsigned int i = 0; i < index; i++) {
head = head->next;
}
return head;
}
void list_remove(List** head, unsigned int index) {
if (!head || !*head || index >= list_sizeof(*head)) return;
if (index == 0) {
List* prev_head = (*head);
(*head) = (*head)->next;
free(prev_head);
} else {
List* a_cursor = (*head);
for (unsigned int i = 1; i < index; i++) {
a_cursor = a_cursor->next;
}
List* tmp_cursor = a_cursor->next;
tmp_cursor = tmp_cursor->next;
free(a_cursor->next);
a_cursor->next = tmp_cursor;
}
}